I am Christine Zhu, a passionate 3D artist with experience in 3D modeling, texturing in Substance Painter, Sculpting in ZBrush. I am well-versed in programs including Houdini, Maya, ZBrush, Substance Designer, Photoshop. At Digipen Institute of Technology, I worked on 3D game in Unreal Engine, designed environment props and ensured assets integration in Unreal Engine on a daily basis.
Advanced: Maya, ZBrush, Unreal, Substance Painter, Photoshop
Proficient: Houdini, Unity, Marvelous Designer
FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS